
Marek has been working on some LLVM integration clean-ups, some NIR improvements, and other code fixes as part of this patch series . What's notable from there is now enabling sparse textures on GFX12 hardware, a.k.a. the Radeon RX 9000 / RDNA4 GPUs.

The sparse textures support was late for RDNA4 but alas this is only for RadeonSI / OpenGL and ultimately not too important these days compared to Vulkan. In any case with Mesa 25.3-devel the RadeonSI sparse texture support is now working for these newest AMD GPUs.