Supervise recently exited Early Access on Steam with its 1.0 launch that changed many of the MOBA's core mechanics and ended up angering much of its fan base. One of the main complaints about the launch update was that it changed the rewards structure in a way that encouraged heavy grinding and pay-to-win behavior. With the latest hotfix ( full patch notes here ) the game's developer, Theorycraft, has made changes to the reward structure to give casual players more of an incentive to play. The game now rewards players with more in-game currency for completing challenges and daily missions—from 100 Prisma to 400 Prisma per mission. The individual Prisma gains for killing enemies have also increased, as have rewards for defeating minions and bosses. The changes also include changes to the RNG that introduce a counter that guarantees a legendary relic or perk after a certain number of capsule rolls, and equipment drops are much more frequent throughout the game as a whole.
In a dev log following the patch , in hopes of addressing the flood of negative reviews by acknowledging player feedback and giving players an idea of where the game is going in the future. For starters, Theorycraft says it will be engaging much more closely with the wider Supervive audience going forward. The idea is to share planned updates and features on Steam ahead of roll-out in order to gather player feedback in the ensuing discussion. Additionally, the developer acknowledged that the new-player experience needs work, so it plans to adjust the progression system accordingly, building on the changes mentioned in the above patch notes so that equipment scales according to the overall lobby level. The idea is to allow new players in more experienced lobbies to catch up more quickly to the rest of the lobby by giving them equipment that somewhat levels the playing field. Balance was also an issue that was addressed, with Theorycraft confirming the development team is working on a patch to make some of the more "oppressive" characters feel less overwhelming. According to the post, there will be a larger patch in the first week of August with more changes and a new hunter.