(PR) NVIDIA DLSS 4 Comes To Clair Obscur: Expedition 33, Dead Take and Rune Factory: Guardians of Azuma

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, DLSS 4 with Multi Frame Generation was available at launch in Killing Floor 3 and WUCHANG: Fallen Feathers, and was added to The First Descendant Season 3 demo. This week, DLSS 4 with Multi Frame Generation comes to Clair Obscur: Expedition 33, Dead Take, and Rune Factory: Guardians of Azuma. And 7 Days to Die now features support for DLSS Super Resolution. Plus, you can check out our new EA SPORTS F1 25 video captured with immersive path-traced effects enabled and maxed out, and with performance accelerated by DLSS 4 with Multi Frame Generation. Read on for all the details.

Clair Obscur: Expedition 33 Adds DLSS 4 With Multi Frame Generation
Once a year, the Paintress wakes to paint a cursed number upon her monolith and everyone of that age instantly turns to smoke and fades away. Year by year, that number ticks down. Tomorrow, she'll wake and paint "33." Join Gustave, and his fellow Expeditioners as they embark on a desperate quest to break the Paintress' cycle of death once and for all in Sandfall Interactive and Kepler Interactive's Clair Obscur: Expedition 33. Retracing the steps of dozens of failed Expeditions before them, players will overcome powerful enemies and fight to save the future of their world. Set in a dreamlike world, the story unfolds as fantasy and art converge, backed by an enchanting soundtrack to create a breathtaking story unlike any other.
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