DOOM Eternal's next-gen PC and console updates are launching on June 29th

Ray Tracing, DLSS and more are coming to DOOM Eternal

Published: 14th June 2021 | Source: DOOM | Author: Mark Campbell

DOOM Eternal's next-gen PC and console updates are launching on June 29th

At E3 2021, Microsoft has announced that DOOM Eternal is getting next-generation updates on PC, Xbox and PlayStation, delivering higher-resolution visuals and higher framerate options on Xbox Series X/S and PlayStation 5. DOOM Eternal's next-gen updates will be released on June 29th.

On PC, gamers with ray tracing compatible graphics cards will be able to enable ray-traced reflections within DOOM Eternal, and users of Nvidia RTX graphics cards will be able to utilise DLSS (Deep Learning Super Sampling) to enable enhanced performance using AI-powered upscaling.

Xbox Series X, Xbox Series S and PlayStation 5 will all support 120 FPS modes on compatible TVs/monitors and both Xbox Series X, and PlayStation 5 will support hardware-accelerated ray tracing in Ray Tracing Mode.



All next-generation console versions of DOOM Eternal will feature resolution scaling, allowing the game's internal resolution to vary when compared to the values listed below.

Next-Gen Update Features Breakdown


Xbox Series X

Performance Mode: 1800p – 120 FPS
Balanced Mode: 2160p – 60 FPS
Ray Tracing Mode: 1800p – 60 FPS

Xbox Series S

Performance Mode: 1080p – 120 FPS
Balanced Mode: 1440p – 60 FPS
Ray Tracing Mode: Not Available

PlayStation 5

Performance Mode: 1584p – 120 FPS
Balanced Mode: 2160p – 60 FPS
Ray Tracing Mode: 1800p – 60 FPS

PC

Ray Tracing Mode: Availability and performance depend on a user’s PC hardware.


You can join the discussion on DOOM Eternal's next-gen updates on the OC3D Forums .

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