Intel announces XeSS 3 with XeSS-MFG “Multi Frame Generation”

Intel XeSS3 gets Multi-Frame Generation up to 4x frames

Announced at Intel Tech Tour 2025.

At the Intel Tech Tour, the company officially announced XeSS 3, the next major version of its AI-based upscaling technology. A new feature called XeSS-MFG (Multi-Frame Generation) was also introduced, expanding XeSS beyond traditional single-frame interpolation. According to Intel, XeSS-MFG will become a core part of the XeSS 3 stack and is designed to generate multiple intermediate frames for smoother animation and higher perceived frame rates.

This is a similar approach to NVIDIA’s DLSS stack, which separates upscaling and frame generation. Intel never shipped single-frame generation before, so it’s skipping straight to multi-frame interpolation, capable of generating up to four frames from two source frames. XeSS-MFG uses an optical flow network built on motion vectors and depth buffers, interpolating three additional frames for up to 4× frame output.

Source: Intel

With this release, Intel becomes the second GPU vendor to support multi-frame generation, following NVIDIA’s DLSS 4. However, unlike DLSS 4, XeSS 3 MFG will support all Arc GPUs with XMX hardware, including Arc A-series, Core Ultra 200 (Xe2), and future Arc B-series (Xe3) products. Older Xe1 GPUs will also get support later, making Intel the first to bring multi-frame generation to multiple generations of hardware.

Intel also confirmed new control options coming to its Graphics Software app. The Frame Generation Override feature will let users manually select 2×, 3×, or 4× modes, or leave it to the application. The same update adds Shared GPU/NPU Memory Override, allowing users to allocate system memory for iGPU and NPU workloads, similar to AMD’s shared memory feature.

Source: Intel

The company also outlined upcoming shader precompilation support through Microsoft’s Advanced Shader Delivery system. This will allow Intel’s drivers to download precompiled shaders from the cloud, reducing first-launch stutter and improving loading times.

Source: Intel

PresentMon will be updated to support MFG, showing both native and generated frame metrics. Intel also introduced Intelligent Bias Control v3, improving GPU scheduling and power delivery on upcoming Panther Lake SoCs, following earlier optimizations seen in Lunar Lake.

Intel hasn’t confirmed a release date for XeSS 3 or the new control features, but both are expected to debut with the Panther Lake platform and Xe3 graphics architecture in 2026.

Source: Intel