AMD discusses Next-Gen RDNA tech with Radiance Cores, Neural Arrays and Universal Compression

AMD and Sony discuss ‘Project Amethyst’ and Next-Gen RDNA GPU Technologies

Next-gen consoles and open machine learning standards.

AMD and Sony Interactive Entertainment have already announced Project Amethyst, a long-term collaboration focused on integrating AI and machine learning into future gaming hardware and software. The partnership, symbolized by the merging of AMD’s red and PlayStation’s blue (hence amethyst), aims to develop foundational AI systems for both PC and PlayStation platforms.

In the short term, both companies are co-developing neural network architectures and training strategies optimized for game graphics, work that already contributed to AMD’s FidelityFX Super Resolution (FSR 4). Mark Cerny confirmed that FSR 4 will be reimplemented on the PlayStation 5 Pro to take advantage of new AI acceleration hardware. Over the long term, the collaboration will extend to designing new hardware architectures for machine learning workloads, influencing upcoming AMD GPUs and Sony consoles, including the PlayStation 6 (name not confirmed).

Source: AMD

Amethyst extends AI far beyond image reconstruction. The shared R&D will explore neural-based features such as frame generation and ray regeneration, enabling more efficient real-time ray tracing and path tracing. AI tools are also being developed to enhance gameplay, from smarter NPCs and adaptive storytelling to more dynamic in-game environments.

AMD has detailed three technologies that will form the foundation of its next-generation RDNA GPU architecture: Radiance Cores, Neural Arrays, and Universal Compression . Radiance Cores are new hardware blocks for faster, more efficient ray and path tracing. Neural Arrays are clusters of compute units interconnected to act as a unified AI engine, improving neural rendering and upscaling quality for future FSR and PlayStation Super Resolution (PSSR) versions. Universal Compression, meanwhile, reduces memory bandwidth needs by evaluating and compressing GPU data in real time.

Source: AMD

Through Project Amethyst and the new RDNA advancements, AMD and Sony are aligning their hardware and software development to create an open, AI-centric foundation for the next generation of gaming.

Needless to say, we probably won’t see any of these features in hardware that is set to launch soon. We are most likely looking at RDNA5 and PlayStation 6, so something between 2026 and 2027 at earliest.

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AMD : From Project Amethyst to the Future of Play: AMD and Sony Interactive Entertainment’s Shared Vision 2,058 views