Arc Raiders is slated to launch on October 30 , and, with the Steam Store page already up, along with the requisite declaration of the use of generative AI in the new shooter, questions have been floating around about the full extent of the use of AI in Arc Raiders. Presumably to get out ahead of the criticism that's inevitably going to be generated—especially after Embark bragged about being able to use AI to generate a 3D model of a gun from as little as a YouTube video—Arc Raiders's design director, Virgil Watkins, explained to PCGamesN in a recent interview that Arc Raiders "in no way uses generative AI."
Curiously, Watkins goes on to clarify that the game does make use of machine learning—a term that has become synonymous with AI in recent years—for the locomotion of some of the more complicated drones. However, the game still bears Steam's obligatory warning about generated content, which, he explains, is there because of the same AI voice model system Embark used in The Finals. According to Watkins, voice actors were hired in order to train the AI model, which offers more versatile ping functionality "capable of saying every single item name, every single location name, and compass directions." That AI disclosure on the Steam Store page may also relate to generative AI being used in the game's development as a tool to speed up development and iteration—a use case that was confirmed to have been used in at least the early development of Arc Raiders, as per another interview with The Game Business on YouTube .