Thank you to everyone who participated in the Splitgate 2 Beta! On December 4th, the Beta Season & active Battle Passes will be ending, alongside your seasonal "rank" progress. We will also be taking the Beta servers offline on the 4th to prepare for relaunch later in December. This is it. Our last playtest of the Splitgate 2 Beta is available now, and it's packed with fan favorite Karman Station, a new power weapon, and party modes. This is your final chance to shape what Splitgate will become on relaunch day.
Six Months of Evolution
Since launching the beta in May, this game has majorly transformed. We started with factions and abilities, and we've rebuilt the entire foundation around what makes Splitgate special: portals, movement, and pure gunplay. Here's what's changed. We removed factions entirely and reimagined abilities as power-ups. We brought back classic roundless modes like King of the Hill, Domination, and Team Deathmatch. We added Classic Arena, an even-starts mode that captures the spirit of original Splitgate. We've introduced new maps, new weapons, reworked the menus, and refined systems constantly based on your feedback.