Battlefield 6 is officially live—and what a launch it's been! Over the record-breaking Launch and its initial weeks, players around the world dove in for millions of matches and a lot of conversation about our battle against cheaters. In a past Javelin blog , we've talked about measuring cheating through what we call Match Infection Rate (MIR)—our measure of confidence that at least one cheater impacted any particular match. You can interpret this as the chance that you as a player would encounter a cheater in your matches.
We prefer using this to know whether we are being successful or not as opposed to just volumes of enforcement such bans because even though we've been busy blocking, kicking, suspending and banning cheaters, it doesn't mean much if we haven't protected your play experience. This helps make sure we focus not just on catching cheaters after they have already cheated and ruined your match, but that we are effectively keeping them from ever producing an impact to begin with. We're proud to share that ~98% of all matches were fair and free of cheater impacts during the week following launch —meaning our average Match Infection Rate (MIR) was ~2%. That means almost every player who jumped into the Battlefield enjoyed a level playing field.