The Witcher IV is very likely some distance away from launch, with developer CD Projekt Red hinting at a post-2026 release . This schedule was repeated by a company boss, last month. Since an initial December 2024 teaser, the fantasy franchise's fanbase have pored over scant preview material. Last week, hopes were dashed regarding a possible new footage showcase at The Game Awards 2025 . The last major trailer emerged back in July, as part of Epic's mid-summer "State of Unreal" presentation. Last week, overall CD Projekt group leadership answered investor queries—one question focused on the publisher/studio's adoption of Unreal Engine 5. When asked about the possibility of future Witcher titles being delivered on a "shorter and more predictable cadence," co-CEO Michał Nowakowski described lofty ambitions: "I do believe that further games should be delivered in a shorter period of time."
Since moving on from their in-house REDengine—version 4 served as Cyberpunk 2077's technological base—CD Projekt's international development teams have familiarized themselves with Unreal Engine 5. Notes from the Polish video game company's latest financial meeting mention that Epic's ubiquitous software platform has been in use for just under four years. Gaining experience over time and an accumulation of ultra-high quality assets could lead to greater efficiencies in the future. Nowakowski believes that the home team will be up to the task: "as we had stated before, our plan still is to launch the whole trilogy within a six-year period, so yes, that would mean we would plan to have a shorter development time between (The Witcher #4) and (The Witcher #5), between TW5 and TW6, and so on." Games industry soothsayers reckon that the much anticipated AAA+ title will launch at some point in 2027. Given official timelines, the fifth title's release window could reside within 2030.