(PR) Ride 6 Director Discusses Creation of Biggest Bike Roster Ever

For over ten years, the Ride franchise has been a virtual meeting point for all bike lovers. The latest instalment, Ride 6 , is set to be the ultimate celebration of their passion, offering a wide range of new activities and the largest bike selection ever seen. To achieve this, we have implemented a structured process that involves all departments in true teamwork, with the common goal of making bikes as realistic as possible.

Let's pick some references
Everything begins with a list: our Game Design Department is the brain behind the assembling of the roster, which consists of both returning bikes and brand-new models. Once the list is ready, the Reference and Licensing Department swings into action. They're the ones that start contacting all manufacturers, to explain the project and finalize the agreements to greenlight their bikes' presence in game. While this is all brewing, each bike's characteristics - think of weight, power, cylinders—are analyzed by the Physics Department to understand what kind of tuning is needed.
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