GOG sold to CD PROJEKT co-founder, DRM-free store continues under new control

GOG is changing owners. On December 29, 2025, CD PROJEKT co-founder Michał Kiciński acquired the GOG business, including the GOG.com storefront and the GOG Galaxy platform.
CD PROJEKT says the deal covers 100% of the shares in GOG sp. z o.o. for PLN 90.7 million, which multiple reports equate to about $25.2 million. The company also says the acquisition was financed through committed funding secured at closing, and it does not involve selling Kiciński’s CD PROJEKT shares. After the sale, CD PROJEKT and GOG signed a distribution agreement that includes plans to release upcoming CD PROJEKT RED games on GOG.
GOG’s own update says customer accounts and libraries are not changing. It also says DRM-free is “more central” than before, and that offline installers remain available. GOG adds that user data stays with GOG, and that GOG Galaxy remains optional.
First of all, DRM-free is more central to GOG than ever. Your library stays yours to enjoy: same access, same offline installers, same sense of ownership. Your data stays with GOG, and GOG GALAXY remains optional.
We’ll keep our relationship with CD PROJEKT. CD PROJEKT RED games will continue to be available on GOG, and upcoming titles from the studio will also be released on the platform. […]
GOG will remain independent in its operations. We will continue building a platform that’s ethical, non-predatory, and made to last, while helping indie developers reach the world. We’re also committed to giving the community a stronger voice, with new initiatives planned for 2026.
— GOG annoucement
If you have not used it, GOG is a PC game store built around DRM-free releases. In practice, that means you can download installers and keep local backups, rather than depending on a required launcher check each time you play. That matters when publishers delist games, when clients change policies, or when older titles need extra work to stay compatible with newer Windows versions.
CD PROJEKT looks at the move as a way to keep its focus on game development, while GOG pursues preservation and the DRM-free approach as an independent company. GOG says it plans to share more about future preservation work in 2026, alongside other community initiatives.
Technically, nothing is changing for users, and CD PROJEKT’s comments suggest GOG will continue as it was, with GOG Galaxy 2.0 positioned as a unified launcher that can pull in libraries from other platforms and start those games from one place. The PC launcher and storefront space is dominated by Steam and Epic Games Store, and I have not used GOG in years, apart from The Witcher 3 and a couple of games I barely remember.
Source: GOG