Hey everyone, we hope you had a wonderful holiday season and are ready to jump back into the action as Battlefield Labs kicks off the new year. As we mentioned in our previous January Update blog , we're using Labs to further polish and refine Season 2 content, validating changes and making final tuning adjustments ahead of launch while continuing to apply what we learn as we evolve the experience.
In this next session, we'll be testing content on one of Season 2's new maps: Contaminated. We'll be evaluating how vehicle gameplay and aerial presence interact with infantry combat, alongside cover and asset placement, and objective boundaries. We'll also be testing how the map's unique gameplay mechanics function in live matches, as well as the tools available to players to interact with them. While we're saving full details on the new map for a later time, we can share that in terms of size, Contaminated falls between Eastwood and Mirak Valley, and is comparable to classic Battlefield maps such as St. Quentin Scar (Battlefield 1) or Arras (Battlefield V).