(PR) Vampire Crawlers PC & Xbox Demo Version Due Out Next Month

Hello Vampire Survivors...er, correction—Crawlers! We've started a little video series to put the spotlight on the main gameplay mechanics of Vampire Crawlers , starting with a duo of: the simplest mechanic (Turboturn) and possibly the deepest one (Card Customization). Turn-based combat without the wait: you don't have to pause for animations to complete before triggering your next move. The game stacks and executes your ability inputs with precision, allowing you to play at your own pace. Chaotic? Calm and thoughtful? Random-bullshit-go? Everything works, the results are accurate regardless of your preferred speed.

Card Customization
Gems allow you to customize your cards with a variety of effects, ranging from simple damage multipliers, to Weapon Evolutions, to head-scratching logic twists. Whether you want a simple power boost or deep strategic planning, Gems give every player the tools to create game-breaking combos. The first playable demo will be available during the Steam Next Fest (and also on Xbox) on February 23rd ! There will be the option to carry progress to the full game.
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