In context: When it comes to video games, there are various complaints that players can have—cheaters, bugs, framerates—the list goes on. Not enough content or being too short is another, but what if a game is too long? How many times have you either not completed a game or interrupted it because something else came along?
The length of video games has increased over the years, from arcades where they lasted as long as you could survive to narratives that can take numerous hours to watch,








