Godot

Open 3D Engine 22.05 Released With New Features

In addition to a new development release of Godot 4.0 out today, the other high profile open-source 3D game engine is Open 3D Engine (O3DE) that started last year from Amazon's Lumberyard Engine and now under the Linux Foundation's Open 3D Foundation . Out today is O3DE 22.05 for this high profile free software 3D game engine.

Open 3D Engine 22.05 is the first release after last year's 2
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Godot

Godot 4.0 Alpha 8 Game Engine Released With Some Nice Improvements

Godot 4.0 continues working its way towards release as the most acclaimed open-source game engine. Godot 4.0 brings Vulkan rendering, OpenXR support, and a ton of other features covered in the past few years for making it more competitive with commercial game engines. Out this morning is Godot 4.0 Alpha 8 with a few more improvements worth noting.

Godot 4.0 Alpha 8 is another unstable release in the road to Godot 4 and still may see breaking changes before the Godot 4.0 Beta
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Godot

Godot 4.0 Alpha 1 Released With Vulkan Renderer & Other Shiny Features

The first alpha release of the huge Godot 4.0 is now available! Godot 4.0 has been shaping up to be a massive update for this open-source game engine.

In development for over two years, Godot 4.0 brings Vulkan API support, many improvements to its graphical rendering system, OpenGL improvements, new physics capabilities, GDScript scripting enhancements, better audio support, many multi-player improvements, and a hell of a lot more.

Downloads and to learn more about the huge Godot 4.

Godot

Godot 3.4 Released With Many New Features For This Open-Source Game Engine

While we eagerly await the release of Godot 4 as a massive update to this leading open-source game engine, out this weekend is Godot 3.4 as a rather significant update to Godot 3.x with a number of new features and improvements.

Godot 3.4 remains compatible with Godot 3.3.x projects while adding support for large files (greater than 2GiB), frame delta smoothing support, improved input handling, a variety of rendering features were added, Android and HTML5 platform improvements,

Godot

Godot 3.3 Arrives With Renderer Improvements, WebXR Support For VR Games

Godot 3.3 is out today as the newest feature release for this increasingly used open-source, cross-platform game engine that is beginning to rival the capabilities of commercial game engines.

While eagerly looking forward to the Godot 4.0 game engine update, Godot 3.3 does bring some significant improvements as an interim release.

Godot 3.3 provides an initial build of a web-based Godot Editor, improved HTML5 export support, official macOS ARM64 builds for Godot on Apple M1 Macs

Godot

Flax Engine 1.1 Released For This Impressive Open-Source 3D Game Engine

While Godot receives much of the - well deserved - attention when it comes to open-source, cross-platform game engines, another deserving contender is the Flax Engine that just reached v1.0 last year after going public in 2018.

Flax Engine 1.1.6217 was released today as its first post-1.0 / v1.1 series release. Flax Engine 1.1 brings its game editor to Linux, new spline tools, continued work on expanding the
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Godot

Godot 4.0 Is Looking Even More Impressive With SDFGI

While we are most excited about Godot 4.0 for its Vulkan renderer for this leading open-source game engine, there continues to be a lot of other improvements building up for this major release...